After EA shuttered Visceral Studios, who where working on a new, linear, single-player Star Wars videogame, Amy Hennig’s situation never was cleared up by the publisher. Doubts remained on whether the developer, best known for her work at Naughty Dog with the Uncharted series, was still attached, in any capacity, to the newly-pivoted development of the aforementioned Star Wars videogame in EA Vancouver. Now, at the Gamelab conference in Barcelone, the air has been cleared: Amy Hennig has confirmed she hasn’t been working with EA since January of this year. And the linear, single-player experience she was developing has been shelved by EA.
Hennig says that she is staying independent, now, and is in the process of setting up her own indie studio – and is likely taking a VR spin with her next creations. We wish her all the best, and hope that the indie liberty gives her enough room – and funds – to develop that dying breed of videogames that is the solo kind. Meanwhile, Henig’s also confirmed that EA Vancouver’s pivoting of the Star Wars videogame is reworking it into a – can you guess? – open world approach that is barely recognizable from her own work – so it does seem a game in the likes of Destiny and Anthem will be the end product.
Source: Eurogamer https://www.techpowerup.com/rss/news